The team experimented with open-world gameplay and excluded mission markers so that players can explore naturally. The Exodus studio's main objective was to combine the core gameplay pillars of the Metro series with elements from S.T.A.L.K.E.R.: Shadow of Chernobyl (2007), which prioritizes emergent gameplay and features a large, explorable space. Starting in 2014, the game was developed by a team of around 150 based in Kyiv and Malta. The game improves on the gameplay mechanics of Last Light it includes several miniature open world locations and has linear levels like earlier games in the series. The story takes place over a year, during which Arytom visits locations such as the Volga River and the Caspian Sea. The game is a sequel to Metro: Last Light and the book Metro 2035, and follows protagonist Arytom and his crew as they flee the Moscow Metro and set off with their allies on an intercontinental journey to the Far East on a locomotive called Aurora. It is the third installment in the Metro video game series, which is based on Dmitry Glukhovsky's novels. Metro Exodus is a first-person shooter video game that was developed by 4A Games and published by Deep Silver.
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